CIS375 Assignment 1
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Assignment 1:
Multi-Touch Screens vs. Mouse-Driven Screens
Due Week 2 and worth 100
points
The following resources
may be helpful when completing this assignment.
·
Norman, D. (2005). Human-centered
design considered dangerous. Retrieved from http://www.jnd.org/dn.mss/humancentered_desig.html
·
Norman, D. (2007–2010).
Activity-centered design: Why I like my Harmony remote control. Retrieved
from http://www.jnd.org/dn.mss/activitycentere.html.
·
Gersh, J. R., McKneely, J. A., and
Remington, R. W. (2005) Cognitive engineering: Understanding human interaction
with complex systems. Johns Hopkins APL Technical Digest, 26(4), 377–382. Also
available at http://www.jhuapl.edu/techdigest/TD/td2604/Gersh.pdf
Computer applications
that run on desktop and laptop computers have, for a long time, been designed
to be driven by dragging and clicking a mouse. With the introduction of tablet
personal computers, the trend has shifted toward using touch-based screens. We
now have access to touch-based TVs, touch-based monitors, and touch-based
laptops. Touch and multi-touch devices provide end users with the ability to
interact physically with an application much more naturally.
Imagine that you have
been assigned the task of redesigning your company’s applications to run on all
devices. Examine a multi-touch computer monitor and a mouse-driven computer
monitor and think about how the end user interacts with an application running
on each of these types of monitors.
Write a four to five
(4-5) page paper in which you:
1. Compare and contrast the metaphors used in the design of
applications that run on each type of monitor. Use Microsoft Visio, Microsoft
PowerPoint, or any other modeling tool to create.
2. Differentiate between the interaction types and styles
that apply to these monitors and applications running on them.
3. Describe the conceptual model employed in the design of
these types. Describe the analogies and concepts these monitors expose to
users, including the task-domain objects users manipulate on the screen.
4. Use at least three (3) quality resources in this
assignment. Note: Wikipedia and similar Websites do not qualify as
quality resources. You may use the resources above or others of your choosing.
Your assignment must
follow these formatting requirements:
·
Be typed, double-spaced, using Times
New Roman font (size 12), with one-inch margins on all sides; citations and
references must follow APA or school-specific format. Check with your professor
for any additional instructions.
·
Include a cover page containing the
title of the assignment, the student’s name, the professor’s name, the course
title, and the date. The cover page and the reference page are not included in
the required assignment page length.
The specific course
learning outcomes associated with this assignment are:
·
Describe the relationship between the
cognitive principles and their application to interfaces and products.
·
Explain the conceptual terms for
analyzing human interaction with affordance, conceptual models, and feedback.
·
Explain the importance of user
abilities and characteristics in the usability of products.
·
Use technology and information
resources to research issues in human-computer interaction.
·
Write clearly and concisely about
human-computer interaction topics using proper writing mechanics and technical
style conventions.
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