CIS375 Assignment 2
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In a virtual world (VW)
of massively multiplayer online role-playing games (MMORPGs), collaboration and
communication are provided through the Internet between MMORPG-ready devices
such as the Microsoft Xbox, and Sony PlayStation, and by using the Web browser.
Gamers can play against other gamers without seeing the opponent face-to-face.
Playing games this way has become a social phenomenon. For example, chess
players can play against other chess players anywhere in the world at http://gameknot.com/ using a Web browser.
Write a four to five
(4-5) page paper in which you:
1. Describe cognitive social phenomena that occur
specifically to the context of the MMORPG that wouldn’t happen in a
face-to-face chess game.
2. Compare and contrast the MMORPG interaction environment
and a face-to-face environment where chess is being played on a real
chessboard. Identify if the environment has an impact on the player’ s ability
to play chess.
3. List and describe the user interface guidelines that
should apply to designing MMORPGs.
4. Use at least three (3) quality resources in this
assignment. Note: Wikipedia and similar Websites do not qualify as
quality resources.
Your assignment must
follow these formatting requirements:
·
Be typed, double-spaced, using Times
New Roman font (size 12), with one-inch margins on all sides; citations and
references must follow APA or school-specific format. Check with your professor
for any additional instructions.
·
Include a cover page containing the
title of the assignment, the student’s name, the professor’s name, the course
title, and the date. The cover page and the reference page are not included in
the required assignment page length.
The specific course
learning outcomes associated with this assignment are:
·
Construct evaluation techniques to
the user experience and system usability in the design process.
·
Describe the differences in
developing user interfaces for different application environments.
·
Compare and contrast the various
cognitive models.
·
List the general principles used in
the heuristic evaluation of a user interface design.
·
Use technology and information
resources to research issues in human-computer interaction.
·
Write clearly and concisely about
human-computer interaction topics using proper writing mechanics and technical
style conventions.
Click here to
view the grading rubric for this assignment.
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